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Xcom 2 retaliation counter
Xcom 2 retaliation counter







You need to recruit new rookies you need an engineer to build a comms facility that will let you contact more territories you need alien alloys to upgrade your weapons. At any one time you might have only six possible scan sites, while combat encounters are largely meted out by the game, but what you choose to do with this narrow range of options matters enormously. The game cleverly uses scarcity of opportunity to force you into difficult dilemmas. Just describing the strategic layer doesn’t capture the rhythm of success and setback that makes it so gripping. Missions net you important resources, give your soldiers a chance to gain experience, and counter ‘Dark Events'-varied alien initiatives that, among many options, can half your income for a month, or send an interceptor out to hunt The Avenger. You can choose to ignore some of these, but it’s not wise. At any moment your scans can be interrupted by an alien attack, or a mission that will let you attack the aliens. Time is frozen on the Geoscape, but when you park over an objective-make resistance contact acquire resources contact the black market-you activate a timer and spend precious days to claim it. To fight back, you must expand your reach from your lone starting territory by contacting nearby resistance groups. A central cluster of rooms can be cleared out to build new facilities, and on the bridge you access the Geoscape, a map of the world that lets you choose where you want to park your spacecraft. This is your home.Ī detailed cross-section of the vessel lets you zoom into rooms to initiate research and building projects. The resistance lives on only in the form of a few determined soldiers, scientists and engineers who have managed to repurpose a huge alien ship, the Avenger. Now Earth’s citizens live a coddled life under the totalitarian control of the aliens and their co-opted soldiery, Advent. The game assumes you failed in your attempts to repel the alien invasion in Enemy Unknown. Humanity seems doomed from the outset in XCOM 2.

xcom 2 retaliation counter

These are the fallen stars in this gruelling, outstanding strategy game. But these are the heroes you’ll remember when the lasers stop. If it wasn’t obvious from XCOM’s ominous naming convention for operations, this is a tough gig.

xcom 2 retaliation counter

Sergeant Flynn Hudson bit the dust in Operation Half-Eaten Tears. Operation Dismal Window was a bad day for rookie Neel Mehra. Another shot dead then psychically resurrected to fight her friends. Reading down I remember one soldier crushed to death by a giant snake, another burnt to death in a ruined office.

xcom 2 retaliation counter

It has a list of each soldier’s name, time of death, and the operation they died in. Deep inside your flying base is a bar dedicated to fallen soldiers.









Xcom 2 retaliation counter